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Oculus Positions VR For Primetime

Today Oculus gave 1,500 developers at the Oculus Connect 2 conference (as well as those at home via livestream or on Gear VR a chance to watch) a look at how the consumer version of the Oculus Rift will roll out in Q1 2016, how Oculus plans to bring virtual reality to millions through the Samsung Gear VR, and how new platforms and controllers will expand the uses of Oculus Rift from games, photos, videos and art. Oculus CEO Brendan Iribesaid “this is the dawn of VR and this is a once in a generational moment that we can create something that inspires millions of people.” 3-2 Later in the keynote, Iribe said the Oculus Touch handheld motion controllers will be shipping in the second quarter of 2016. However, they will be available to developers earlier and will include a second Rift sensor. Toybox, which is being demoed here at the event, is an example of how Touch can be used in a virtual world. Iribe said Toybox “demonstrates the power of social VR and is just stretching the surface.3-1It has the potential to be more social than any platform we’ve seen yet.” The Touch SDK will include the APIs, controller position, as well as avatar hands. Medium, which Oculus’ new painting app, will open up a new medium, Iribe said. “Every great platform needs a paint app and this is going to be our paint app.” Medium will also be demoed here at Connect. It allows you to use your hands to create 3D sculptures in VR.

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